Next-gen operating system
Starfish
The future owned path from hardware and devices straight to GPU compute for games and AI.
18 connected systems / one membership
We are a marketplace for private, high-quality software project repositories, built with the strongest architecture and engineering practices we know. Get the source. Understand the system. Build from a better starting point.
Build it before the spark cools.
Why build with our technology
Start with working source, clear architecture maps, and evidence you can inspect, not a blank project or a black box. Open every layer, understand why it exists, change what matters, and turn an idea into an asset you control.
Because the systems share foundations, one good fix can strengthen everything built above it. That means less glue work, safer experiments, inspectable AI and security, faster learning, and more time making the work unmistakably yours.
How everything fits
Next-gen operating system
The future owned path from hardware and devices straight to GPU compute for games and AI.
Next-gen programming language + UI system
The language, runtime, packages, and interface layer used to build native tools across the stack.
Next-gen AI framework + durable memory
Specialized, inspectable Yodis can reason, learn, remember, and propose actions without hiding the controls.
Next-gen game, world, and creation engine
Rendering, physics, networking, simulation, and creative tools meet in one engine we can change from within.
Tools, games, worlds, and experiences
Wave, FPSWars, Envision, AudioFlow, DataChat, and the rest turn the shared foundation into things people use.
The compounding loop: products reveal the real bottleneck → we fix it in the layer that owns it → every connected system can inherit the improvement. Each layer can stand on its own; together they remove the usual walls between an idea and the machine.
18 north stars / never-ending improvement
Foundation / Working engine + game
InteractiveSee inside the systemOpen the architecture map ↗0112 missions. 5.36 MiB. Full 3D combat and multiplayer.
02North Star: build and package an original FPS in one hour.
03Say “Yodi, build a castle here,” then walk inside the living world.
Most engines make the dream negotiate with someone else’s rules. Dolphin lets us change the renderer, world model, physics, networking, tools, and game together.
One engine can power games, VR creation, architectural sketching, flight, and future Bubble World matter, so every upstream breakthrough compounds across the stack.
The current native Windows release is 5.36 MiB and includes a 12-mission FPS, campaign saves, options, full-direction look, grounded jump, 3D combat, same-frame rendering fallback, and two-process multiplayer under shaped network conditions. Bubble World atoms, general prefabs, voice-built worlds, and the one-hour FPS are clearly marked North Stars.
Academy system deep dives / member access
Trace Yeho from readable source to a native executable. Open Yodi and inspect its learning loops, memory, Neural Boards, safeguards, and evidence. Every other system is joining the Academy next.
The shared foundation beneath every language, including Yeho
Study these fundamentals and you can build operating systems, games, AI, simulations, applications, and websites. The tools change. The underlying map remains.

One picture connects the timed CPU and GPU machine loop, variables and nested things in memory, primitive data, the language atlas, and one complete event-to-action story. Click the wall to study the high-resolution original.